class: ART 141: Section 5212 ::: 3 Units :::
time: M,W, 6-9:10 pm
room: Art Building, room 5
office: classroom office hours / by appt.
website: www.jocelynfoyeteaching.com
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COURSE DESCRIPTION:
An introduction to the basic operating characteristics of TWO major art-related software programs, Photoshop and Illustrator. The course will focus on the interrelationship of computer-based media with the principles and practices of art foundation courses. Emphasis will be placed on developing students’ awareness of the computer as a powerful tool for research, problem-solving, creativity, and experimentation. |
OBJECTIVES & CONTENT:
• To understanding and develop a relationship to creative activities involving principles of drawing, painting, photography, design, color, composition, and dimensionality with the ability to relate them to website design.
• Upon completion of this course students will be able to: use vector and raster based files, use Photoshop and Illustrator as a tool in design for graphic or fine art. |
REQUIREMENTS:
The student will create several smaller exercise projects and take a few quizzes to accompany four major projects based on course instruction. Each project contains specific technical exercises and aesthetic issues. Projects will be printed and/or presented on-screen; both the hard copy (if required) and the digital file should be submitted for evaluation. |
MATERIALS:
Materials needed are:
• notebook
• a flash drive (iPod can work)
• materials for digital manipulation* - discussed on a per-assignment basis
• materials for print presentation,
• two books
(*Any type of digital camera is a plus!) |

Graphic Design, the New Basics
by Ellen Lupton, Jennifer Cole Phillips
Books Online Website |

Sams Teach Yourself Adobe Creative Suite 3 |
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GRADING:
Blog: 10%
Class Participation: 10%
Exercises (Averaged): 15%
Major Projects (4): 10%
Papers (Averaged): 10%
Quiz (Averaged): 15%
Methods of Evaluation: cooperation within a group and contributions to the class, consistency of effort, semester projects are evaluated according to specific goals of each project, knowledge and verbal use of basic website terminology, technical development, creative and imaginative growth as well as development of creative problem solving skills, having your flash drive at all times.
A = 90 and above
B = 80 to 89.9
C = 70 to 79.9
D = 60 to 69.99
F= below 59.99
All assignments are expected to be completed to the best of the student’s abilities before they are submitted for evaluation. Late homework and in-class assignments will be accepted the following session after the due date, however the late assignment will automatically be lowered one letter grade. * After that late work will not be accepted
*So for example if the grade you would have earned, if it were on time was a ‘B’ then the grade being late, would be reduced to a ‘C’ this doesn’t presuppose that the grade you start with is an ‘A’
Each project will be graded upon completion. After the work is turned in on time, graded and returned by the instructor students will have one week to make final changes should she or he choose; at that point the work will be reconsidered for evaluation. Late work cannot be reworked or reevaluated.
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ATTENDANCE
It is essential that students attend all classes, arrive on time, and come to class with the appropriate studio and research materials. If the student chooses to do otherwise it will be reflected in the student’s final grade.
Excessive unexplained absences might result in the student being dropped from the class. More than 4 unexcused absences (10% of the semester class time) may result in a student being dropped from the class. More than 3 tardies will count as one unexcused absence. If you have a legitimate obligation that will result in you missing a class session, it is your responsibility to notify me via email beforehand.
If you have to drop the class, it is your responsibility to inform the Office of Admissions and Records. It is far better to withdraw officially and receive a grade of “W” than it is to stop attending and receive a grade of “F.” |
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PROJECT OUTLINES:
Blog:
You will keep a blog as an online journalling of what you are doing in this class, posting your work for each assignment.
Class Participation:
What does this mean? Talking, taking part in discussions, turning your material in on time, taking initative, making comments on other classmate's blogs as simple critiques, and helping fellow classmate's if they need it.
Exercises:
Every second Wednesday, unless a major assignment is due, an exercise is due. Each exercise will be posted on the each person's own blog and ALSO mounted on a black borad. Quality of presentattion is graded. A class critique of print outs will occur. On due date, hang printed pieces on wall before class starts.
Some exercises will be the following:
> Pattern Design
> Hide and Seek Lysosomal Foundation Not-for-Profit Advertisement
> Bubble Gum Wrapper Recreation
> Chuck Close-Style Self Portrait (Illustrator)
> Kiki Smith/Tim Hawkinson-Style Self Portrait (Photoshop)
> Movement Design
> Ed Fella Poster Design
> Personal Branding
Major Projects:
There will be 4 major projects that each student will complete.One will be done in Photoshop, second in Illustrator and the last two will be a combination of both media in each.
> Design a 3D Object from paper print-outs
due: Wednesday, March 4th
> Enlargened Playing Card Project
due: Wednesday, April 2nd
> Story Board and Stop Motion Animation
due: Wednesday, May 13th
> WILL DETERMINE AT MIDTERM
due: Wednesday, June 3rd
Papers:
Two short papers will be required of you in this class.
> A written tutorial on something learned in class
due: Monday, April 20th
> A designer & design piece summary, review
due: Wednesday, June 3rd
Quizzes:
Every Monday you will have a short 10 minute ONLY quiz about information taught from the material in the two classes prior. It will either be a short answer, multiple choice or practicum piece. |
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